Vertex Media — Streaming Platform Built for 50K Concurrent Viewers
How TechForge built an end-to-end video streaming platform with adaptive bitrate, DRM protection, and real-time analytics that scaled from 5K to 50K concurrent viewers with zero downtime.
The Challenge
Vertex Media is a growing digital media company that produces live events, original series, and premium on-demand content. When they first approached TechForge, they were running on a cobbled-together stack of third-party streaming services, a WordPress frontend, and a manual content management workflow that required three people to publish a single video.
Their biggest pain point was scale. The existing platform could handle roughly 5,000 concurrent viewers before buffering issues started appearing. During their largest live event — a music festival livestream — the platform crashed at 7,200 viewers, leaving thousands of paying subscribers staring at error messages. The incident cost them an estimated $180K in refunds and damaged subscriber trust.
Vertex needed a platform that could handle 50K+ concurrent viewers during live events, deliver on-demand content with adaptive quality, protect premium content with DRM, and provide real-time analytics on viewer behavior — all managed through a single dashboard instead of the five disconnected tools they were juggling.
The Approach
TechForge designed and built a fully custom streaming infrastructure from ingest to playback, using AWS media services as the backbone but wrapping them in a purpose-built application layer that gave Vertex complete control over the viewer experience.
- Live streaming pipeline — AWS MediaLive for transcoding incoming feeds into multiple quality tiers (1080p, 720p, 480p, 360p), with automatic bitrate switching based on viewer network conditions via HLS and DASH adaptive streaming
- CDN architecture — CloudFront distribution with custom origin failover logic. When one origin degrades, traffic shifts automatically within 3 seconds rather than CloudFront's default 30-second timeout
- DRM integration — Widevine and FairPlay DRM for Chrome/Android and Safari/iOS respectively, with token-based access control that prevents link sharing and unauthorized screen recording
- Real-time analytics dashboard — custom-built with React and WebSocket connections to a Redis-backed metrics pipeline. Shows concurrent viewers, buffer rate, quality distribution, geographic heatmap, and engagement metrics — all updating in real-time
- Content management system — replaced the 5-tool workflow with a single React-based CMS where content teams can upload, transcode, schedule, and publish videos with metadata, thumbnails, and access controls in one interface
- Multi-platform players — custom video players for web (React), iOS (Swift), and Android (Kotlin) with unified analytics, DRM support, and branded UI
Tech Stack
The Results
The platform launched after a 16-week build cycle, with a two-week phased rollout starting with on-demand content before enabling live streaming. Vertex's team ran a controlled stress test with internal traffic before their first public live event on the new platform.
That first live event — a championship esports tournament — peaked at 47,000 concurrent viewers. The platform handled the load without a single buffering incident. The custom CDN failover logic was triggered twice during the event when one origin saw latency spikes, and viewers experienced zero interruption. Average stream quality stayed at 1080p for 78% of viewers, with the adaptive bitrate system seamlessly downgrading only for viewers on congested mobile networks.
Within three months, Vertex pushed past the 50K concurrent mark during a product launch livestream, sustaining 52,300 simultaneous viewers for over 90 minutes. The platform maintained 99.97% uptime across all services, with the 0.03% attributable to a planned maintenance window — not an outage.
Viewer satisfaction scores climbed from 3.1/5 on the old platform to 4.8/5. The content management workflow that previously required three people and 45 minutes per video now takes one person five minutes. Vertex's content output increased 340% in the quarter after launch, driven entirely by the reduced publishing friction.
"50K concurrent viewers and zero downtime during our biggest launch. The streaming platform they built handles peak traffic without breaking a sweat. We went from dreading live events to actively seeking them out."
Timeline
16 weeks total. 3 weeks discovery and architecture design, 2 weeks infrastructure setup and CDN configuration, 8 weeks application build (CMS, analytics dashboard, video players), 2 weeks DRM integration and testing, 1 week phased launch and stress testing.
Need a media platform that scales?
Book a free 30-minute discovery call. We'll discuss your content delivery needs and what a custom platform looks like for your audience.
Book a Free Call